


Trilumin
Three logic puzzles. One quiet place to think.
GAMES / A PERSONAL PROJECT
A home for learning Hanabi, playing together and sharing the next move.
Published · Responsive web app · learning & community
I first played Hanabi at a Mensa gathering in Seville. The game’s clues, shared conventions and hidden information kept me thinking long after the table cleared. Meeting more players at Hanabi University, organised by Mensa España, helped turn that curiosity into a product.
Finesse.cards brings interactive lessons, games with bots, online multiplayer and a community forum into a responsive web experience. Players can reconstruct a position, share a scenario and discuss possible moves. The work connects game rules, learning interactions, accounts and persistent community content.
Guided lessons combine an interactive table with short explanations and playable steps. The same visual language carries into games and shared scenarios, helping players connect an abstract convention to a concrete position.
A position can become a shareable page with its own discussion. The forum preserves questions, alternative lines and replies so players can return to an idea after the game is over.
Published on the web, with public lessons and community scenarios. Account-based play and participation require sign-in. The screenshot shows the web application. Finesse.cards is an independent project inspired by the people and games I encountered through Mensa.